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New Processors Give Mobile Gamers a Competitive Edge

This article is part of a collaboration with iQ by Intel. Players who traverse new games like Star Wars: Battlefront, retro games like Horizon Chase or virtual reality experiences are keen on having the best new processors and computing performance they can get. But for many gamers, having a computer that pushes their skills to a game’s limit is no longer enough, according to Mark Chang, gaming strategist on Intel’s performance notebook team. “It’s not just about playing the game anymore,” said Chang. “It’s also about sharing and engaging with the community and friends. That completes the gaming experience.” He pointed to the rise of…

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A game idea hidden right in front of you

Sign up to receive each week’s Playlist e-mail here! Also check out our full, interactive Playlist section. windowframe (PC) BY DANIEL LINSSEN You’re reading this inside a window. Practically every interaction with a piece of software takes place inside one. This has been the norm for computer use since around 1990, which is when Microsoft’s Windows 3.0 arrived and engulfed all other graphical interfaces. It’s reasonable to say, then, that having us reconsider the windows we peer into our computer files and the internet with every day isn’t an easy task. But, in only 48 hours, game designer Daniel Linssen has managed exactly…

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Weekend Reading: Worker exploitation of today, yesteryear, and beyond!

While we at Kill Screen love to bring you our own crop of game critique and perspective, there are many articles on games, technology, and art around the web that are worth reading and sharing. So that is why this weekly reading list exists, bringing light to some of the articles that have captured our attention, and should also capture yours. /// I am Alex St. John’s Daughter, and He is Wrong About Women in Tech, Amelia St. John, Medium Last week, game circles were aflame over an an incendiary and irreverent piece on VentureBeat by Alex St. John that promoted…

Stephen's Sausage Roll
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Stephen’s Sausage Roll gives you something to chew on

Sign up to receive each week’s Playlist e-mail here! Also check out our full, interactive Playlist section. Stephen’s Sausage Roll (PC, Mac) BY INCREPARE GAMES Sometimes, you look down at an item of food and wish it was twenty times bigger so you could enjoy more of that food. Other times, you play a game and wish it was twenty times harder so you could play it for longer. Luckily, both are the case with Stephen’s Sausage Roll, a puzzle game about a guy named Stephen who’s sole purpose in life is to grill two giant sausage links to perfection. Stephen’s Sausage…

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Feature

Weekend Reading: The Deafening Sound of Silence. And Pinball.

While we at Kill Screen love to bring you our own crop of game critique and perspective, there are many articles on games, technology, and art around the web that are worth reading and sharing. So that is why this weekly reading list exists, bringing light to some of the articles that have captured our attention, and should also capture yours. /// A Maddening Sound, Colin Dickey, The New Republic Some think it’s a government conspiracy, some think it’s just weird and creepy, but for centuries various there have been people in various places attesting that they can hear a…

Kill Screen Festival
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Two5six is now The Kill Screen Festival

Join us June 4th, 2016 for our fourth annual festival. The Kill Screen Festival, formerly Two5six, is a weekend dedicated to celebrating creative collaboration between games and other great art. We bring together two speakers, one from within games and one from without, to discuss a topic pertinent to both of their work. The conversations that result are often unexpected but always interesting and inspiring. This festival has a lot to offer everyone from those who play games religiously to those who don’t know Link from Zelda. Our lineup this year features some of the most promising creators in independent gaming…

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Feature

Weekend Reading: Bring Me The Head of Rose Quartz

While we at Kill Screen love to bring you our own crop of game critique and perspective, there are many articles on games, technology, and art around the web that are worth reading and sharing. So that is why this weekly reading list exists, bringing light to some of the articles that have captured our attention, and should also capture yours. /// The Propaganda of Pantone: Colour and Subcultural Sublimation, LOKI Color-matching company Pantone announced that the colors of 2016 are “Rose Quartz” and “Serenity,” hues you’ve likely encountered in recent history if you spend any considerable amount of time…

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News

Come for the swordplay, stay for the mystery

Sign up to receive each week’s Playlist e-mail here! Also check out our full, interactive Playlist section. Hyper Light Drifter (PC, Mac) BY HEART MACHINE Hyper Light Drifter starts out loud—streams of stars, planet-sized eruptions, and a huge, electric soundtrack by Fez (2013) composer Diasterpeace. Then it fades into the near-silence of an open map and a drifter coughing up blood. You’re left with a headful of questions. As you push the drifter to cut through stoic enemies and dash across environments lush with secrets, you start to piece together the answers. What emerges is a language. It turns pixels into glyphs, and tells…

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The adventure game you don’t want to miss

Sign up to receive each week’s Playlist e-mail here! Also check out our full, interactive Playlist section. Samorost 3 (PC, Mac) AMANITA DESIGN Music, nature, and animation come together as one in Samorost 3. Yes, perhaps more so than in many other videogames. Your cursor doesn’t just point-and-click, it ruffles bushes, causes alarm to sleeping birds, and picks mushrooms. It’s your entry into a tangible universe, split across several planets and moons, all of it woven together by photographs, wood sounds, and hand-animated dream sequences. Your direct task is to help a space gnome return a flute that dropped from the sky to…