Commissioned for the No Quarter exhibition at the NYU Game Center, Loren Schmidt’s Beads of Orange Glass is now available for download on itch.io. The game is not interested in holding players’ hands through a guided narrative; instead, players shape their experience themselves as they explore the g
Over the past three decades, 3D printing has expanded from modest origins—a stereolithographic prototype designed by Chuck Hull of 3D Systems Corp. in 1984—to being hailed, in 2012, as the vehicle of a third industrial revolution. In the past few years alone, we’ve 3D-printed Van Gogh’s ear, a hi-te
Nostalgia for the 1990s seems to have become the stock in trade for videogames over the past few years. I’m thinking of the tongue-in-cheek revisit to MS-DOS’s glory days of Vlambeer’s GUN GODZ (2012) and the brutal, tasteful modern reconfiguration of the 90s shooter in this year’s Devil Daggers. Bu
There is a sense, in videogames particularly, that the greatest science fiction is that with the budget to match its ideas. Most sci-fi games seem engaged in a kind of arms race, a process of trying to out-tech and out-spectacle each other with increasing elaborate retellings of the “save the galaxy
Sign up to receive each week’s Playlist e-mail here! Also check out our full, interactive Playlist section. Pavilion (Windows, Mac) BY VISIONTRICK MEDIA Ancient murals on the walls of Pavilion‘s labyrinth depict you as an all-seeing eye and a huge hand from the sky—you are both. Able to see the path
The Floor Is Jelly (2014) creator Ian Snyder is working on a new game, Botolo—a competitive multiplayer title inspired by games like Street Fighter and Smash Bros. With Botolo, Snyder considered three aspects of competitive play: physical skill, mental skill, and game knowledge. Physical skill, “whe
In a year such as this one, it can be easy to be weighed down with how incredibly hard the world sucks. With so many horrific acts of violence, and a vomit-inducing election cycle, it can be tempting at times to shut down. But there is still good in the world, and Pictochic’s collection, Lovin’ Butt
I did not expect a new Denis Villeneuve movie to make me cry. The man behind Prisoners (2013), Enemy (2013), and Sicario (2015) is not known for his delicate touch, but his new sci-fi drama Arrival makes a staggering case for looking at Villeneuve with fresh eyes. The logy, intellectually bankrupt p
Musikinésia is a game about mastering the telekinetic powers of a dusty piano by learning how to play a real one. Not long ago, Rock Band 3 (2010) had a plastic keyboard that let players get the hang of rhythms on the piano, and Synthesia (2013) got a little closer to actually being a pack of lesson
Hitman, in most ways, has been going from strength to strength. The episodic murder simulator has seemingly found its form, with the space between each episode giving players plenty of time to experiment with its techniques and locations, finding increasingly outrageous kills and bizarre events. We’
Smash-hit mitochondria simulator Agar.io (2015) and its recent knockoff Slither.io took certain corners of the internet by storm a while back. If you’re confused to why this is, here’s a hint: they’re super addictive. They’re easy to grasp, have a manageable skill curve, and ring that bell in your b
Five games from Fantastic Fest’s Fantastic Arcade are available as part of a fantastic bundle on itch.io: Nium, Alphabet, Inspector Woof, F2oggy, and Lassos. All proceeds from the Fantastic Arcade bundle will go to the next Fantastic Arcade, in efforts to bring more independent game makers to the sh
Between 2007 and 2014, Irrational Studios and 2K Games told a story. This single story had five acts: BioShock (2007), BioShock 2 (early 2010), Minerva’s Den (late 2010), BioShock Infinite (2013), and Burial at Sea (2013-2014). Since episodic presentation encourages isolated judgment, it wasn’t alwa
Thunder Lotus’s debut title was one of giants and gods, bringing North mythology to hand-drawn life in Jotun (2015). It was a title about scale, your shieldmaiden Thora often small against the sprawling landscapes, colossal architecture, and raging behemoths. Each enemy felled felt like a titanic vi
Outside, the waves crash against the shore rhythmically. Inside, a broken robot suit lies sprawled on a bed, one arm yanked off and left dramatically on the floor. It’s accompanied by a keyboard that, upon further inspection, is literally made of gold. You can pick up the broken arm, or attempt to p
Have you ever bought a piece of food and for whatever reason left it out or forgot about it? After some time it begins to rot, dry out, or expire. Most of us would simply throw it away, but Agata Nawrot did something different: instead of tossing the spoiled food away, she was inspired to create Kar
Well, here’s something. This year’s first-person mystery-adventure game Firewatch is being turned into a movie. For real. According to The Hollywood Reporter, independent production company Good Universe has teamed up with Campo Santo to develop content for both videogames and feature films. The fil
What do the creators of games like I Am Setsuna, Phoenix Wright: Ace Attorney (2001), Demon’s Souls (2009), and SoulCalibur V (2012) have in common? They’re very familiar with Japanese videogame culture and what kinds of games thrive over there. They’ve got their names on some of the most esteemed g
His foot slipped, and Kugel the cleric fell toward the lava that was rapidly filling the chamber. He seemed oddly resigned, taking no immediate actions to alter his fate. “Perhaps this is the end of Kugel,” he whispered as his boots hit the magma. Darvin the fighter, too high up to be of immediate h
Might and Delight, the creator of the Shelter games, has announced its next project, and yes, it too has cute animal families trying to survive the wilderness. Called Meadow, it’s meant to improve upon some of the ideas explored in the two previous Shelter games, as well as add online multiplayer. I
In the most famous scene in Fritz Lang’s cinematic masterpiece Metropolis (1927), the protagonist, Freder, descends beneath the film’s urban dystopia to find a great network of machinery being tended by nameless, uniformed men. Steam columns, the clouds of this underground microcosm, rise and fall a
Vigilo Confido goes the motto of the titular fighting force in Firaxis Studio’s excellent XCOM 2. To any English speaker, even one without any specialized knowledge of Latin, the meaning of the motto appears self-evident. Vigilo—vigil, vigilance, or something to that effect—and confido—obviously, co
BalanCity is a diamond in the rough. The menus and presentation of the game leave a lot to be desired, but the actual game, the act of balancing hospitals atop skyscrapers without accidentally sending your whole city into the ocean, is about as compelling as city-building gets. It’s no SimCity (2013
If the current presidential election has not yet driven you to drink, the first of three debates between Hillary Clinton and Donald Trump scheduled for Monday (yes, today) may well prove to be the tipping point. Before it has even begun, it is already infuriating: one candidate is likely to be decla
Elevator pitches have the benefit of being ideas rather than actual things in the real world. With the right pitch just about anything can sound promising. Take communism, for instance—a system that, on paper, reads like an egalitarian haven, promising equality, fairness, and a stable life for every