Ian Snyder is responsible for making one of my favorite games of 2014: The Floor is Jelly, a side-scrolling platformer that makes jumping more playful than ever. So many game makers try to reinvent the platformer by tweaking the jump—the distance, the speed, or the friction perhaps. But Snyder went
In the days following the results of the American election, programmer and game maker Jessica Hayley considered running a “Fuck Trump Game Jam” in order to “channel [her] anger into something that felt productive.” But upon reflection, she realized that the games that would come out of such a move w
Plenty of things in life have expiration dates: cartons of milk, your passport, antiperspirants. After a week in the fridge, you should really retire that open bottle of wine. Relationships, on the other hand, don’t usually come marked with an end date. You might see the end coming from a ways away,
This article is part of a collaboration with iQ by Intel. As Ming “Clearlove” Kai evolves from an aggressive risk-taker to an eSports team captain, his trusty gaming PC remains a portal to becoming a consistent leader. Kai’s competitive League of Legends (2009) career has kept the eSports community
It’s been a while since we’ve had any news about Vane, a game that has defined itself by a kid running across a stormy desert, ancient temples, and a crow flying overhead. That changed on Saturday night as, during the PlayStation Experience in LA, a new trailer was released for the game, and it show