The Irish mythology and music behind watercolor game Scéal

Sandro Magliocco spent his childhood playing around and exploring the medieval coastal town of Carlingford, Ireland. So when his Slovakia-based, multinational team at Joint Custody decided to set its debut title in Ireland, it made sense for him to revisit those early memories and set the game in a

Saddle up: Oblivion is now backwards compatible

Microsoft’s been rolling out a lot of new backwards-compatible games this month, the latest of which is 2006’s beloved The Elder Scrolls IV: Oblivion. Bethesda tweeted that Oblivion, and all its DLC with the exception of Shivering Isles, was available for download on the Microsoft store. As always,

Need a break from the world? Chill out on a virtual island

Don’t you ever wish you could escape to a remote island just to get away from it all, even for five or 10 minutes? If so, check out ROM, a “short experimental experience” created by HTW Berlin students Paul Schnepf, Rainer Windolph, and Friedemann Allmenröder. Created as part of the Game Design BA c

From small beginnings to Esports stardom

This article is part of a collaboration with iQ by Intel. After church on Sunday, 13-year-old Christine “Potter” Chi followed her brother and his friends to an amateur Counter-Strike tournament at the Mug and Mouse LAN cafe in Dallas, Texas. While sipping boba tea, Potter and her reluctant friends w

Making videogames inspired by New York’s musical improv scene

Greg Heffernan (aka Cosmo D) is making videogames unlike anyone else right now. He attributes it to two things: his early efforts to visualize music, and his background among the New York music scene. The first game he made, Saturn V (2014), turned the track of the same name by Heffernan’s band Arch