Help fund your own terrible death in Agony’s bloody vision of hell

It’s been a while since I’ve seen a warning label at the beginning of a videogame trailer. “WARNING: This trailer contains violent footage and flashing images that some may find disturbing.” That’s how the Kickstarter trailers for Agony open up, before each of them start smashing heads open with fis

The Endless Forest’s playful online world could get a remake

Tale of Tales is looking to remake the very first videogame they made as a collective—comprised of married couple Auriea Harvey and Michaël Samyn. They’re trying to raise €40,000 on Indiegogo in order to update the dated technology that runs the original version of the game so that it may live on fo

The technology behind Kubo and the Two Strings

This article is part of a collaboration with iQ by Intel. A frightened woman crosses a storm-swept sea in a tiny canoe as black strands of windblown hair hit her face. Rain pours down her kimono as her fingers clutch a three-stringed Japanese shamisen. A massive wave looms over her canoe, impressing

From Darkness, an interactive documentary about African refugees

The keyword for the Austrian art group goldextra is “experience.” The group presented its online multiplayer game Frontiers with a sentence that fed this idea: “Don’t just watch, experience the news yourself.” Frontiers had virtual recreations of spaces in the Sahara, southern Spain, and Rotterdam s

The ghost of Churchill; or, how to make a wargame

“The cards I throw away are not worthy of observation or I should not discard them. It is the cards I play on which you should concentrate your attention.” – Winston Churchill, 1912, during a bridge game on the Admiralty yacht Enchantress /// Churchill: The Man Churchill has been on my mind a lot la