Working as a trader used to be a glamorous—if also morally dubious—job. Note the use of the past tense in that sentence: Wall Street (1987), with its yelling into phones and power-suits, power-lunches, and power-everything-else is a thing of the past. It’s not for nothing that the most exciting cult
Jason Rohrer’s last game, the home defense MMO The Castle Doctrine (2014), revolved around protecting what’s yours: your family, your wealth accumulated through rounds of burglary, your carefully designed web of traps and defense. It was a ruthless world, a merciless place where your measure of succ
The first time I ever made a Doom map I simply created a few rooms and hallways, then added a couple of enemies and some ammo. But Ben Mansell created something a little more complex with his first Doom map. After 300 hours and over a year spent on it, Mansell is ready to unleash Four Site into the
I could think of any number of better titles for The Curious Expedition. Here’s a few: Colonialism Simulator 1900; Literal Tomb Raider; Uncharted 5: The White Man’s Burden. Virtually anything seems better than the title the game actually has. You do embark on an expedition every time you play it—an
While we at Kill Screen love to bring you our own crop of game critique and perspective, there are many articles on games, technology, and art around the web that are worth reading and sharing. So that is why this weekly reading list exists, bringing light to some of the articles that have captured