How the Weinstein’s rating fight might mean a lot for games.

Bully is a documentary from The Weinstein Company on bullying coming out later this year. Recently, the MPAA gave the film an R rating which was appealed by the Weinsteins and after losing, they threatened to leave the MPAA. The crux of the Weinstein’s argument, as highlighted in the article on Slashfilm was that this film was important for kids to see by themselves. 

Alex Libby gave an impassioned plea and eloquently defended the need for kids to be able to see this move on their own, not with their parents, because that is the only way to truly make a change.

This defense is telling of its content as well as the studio’s perception of its potential. The whole story made me wonder about using games as a similar tool, to help educate kids about and help prevent serious issues that are silently ignored without inciting the performance that accompanies the presence of an adult. Considering how the Supreme Court almost banned violent last year, this possibility was almost denied.

Though the film will be especially effective due to its presentation of real events, games might be able to performa a similarly noble task by engrossing kids in (commentary on) the events that affect their everyday lives.

– Adnan Agha

[via Slashfilm]