Are MMOs the classrooms of the next generation?

Douglas Thomas and John Seely Brown give a good, long look at how people are learning today. Our schools—our playgrounds, classrooms and public forums—have a very real digital reflection. Over at Boing Boing, Thomas and Brown wax:

MMOs draw in players from every walk of life, of every age, and across gender, class, and socioeconomic divides. They require an immense amount of learning in order to play them and are grounded in participation. Most important, the engine that drives learning is a blend of questioning, imagination, and-best of all-play.

[…] In fact, the ability to play may be the single most important skill to develop for the twenty-first century.

The whole piece is a good read. Check it out here.

Josiah Harrist

[via Boing Boing] [via]