The Critical Path summons the best developers to talk about contemporary videogames.

“Most people have no idea of any game designer. They might be able to name one, maybe.” —Rod Humble, executive on The Sims, Second Life, Everquest, The Marriage, etc.

Perhaps it’s time we stop and let the developers, artists, designers, and directors do the talking. In preparation of an upcoming documentary presumably of the same title, the Critical Path is a heavily curated collection of interviews with those to whom games matter the most.

You’ll hear, to name a few, Ian Bogost, Nolan Bushnell, David Cage, John Carmack, Jenova Chen and Kellee Santiago, Denis Dyacktoby, Gard Richard Garriott, Chris Hecker, Richard Hilleman, Clint Hocking, Todd Howard, Rod Humble, Toru Iwatani, David Jones, Hideo Kojima, Raph Koster, Frank Lantz, KenLevine, David Littman, Jordan Mechner, Sid Meier, Peter Molyneux, Ray Muzyka And Greg Zeschuk, Yoshinori Ono, and Rob Pardo.