April 20, 2011, 1:10 pm
“If you want creative workers, give them enough time to play.” — John Cleese
“If you want creative workers, give them enough time to play.”
— John Cleese
“If you want creative workers, give them enough time to play.” — John Cleese
“If you want creative workers, give them enough time to play.”
— John Cleese
Danny and I talk through Julien Eveillé's Threshold and the numbers we can't feel, then the Mouthwashing film, Caves of Qud and three AI artworks.
The artist’s Unreal Engine world, shown as an installation at Palmer Gallery this summer, is close to a playable prototype release.
Berlin’s arthouse-games collective opens GR Club at the Fabriktheater Moabit on Nov. 15, four afternoons spent finishing one long game together.
A performance lecture modeled on David Foster Wallace's Federer essay. It streams for LAN Party's Summer School on Fri., Nov. 13.