New Tabor Robak art game takes aim at the uncanny valley.

We’re fans of combining music and games, as you can tell from our Soundplay project. Tabor Robak, who we interviewed last year at the New Museum, made a music game set to an entire 35-minute album. David Kanaga describes the game on his blog

Exo brings us face to face with tensions that have the potential to lead us in this direction [of seeing/hearing things for what they are]. Keep moving. When we can play Dear Esther and see that its greatest charms are in its imperfections, an uncanny-realism with proudly-virtual spinning sprites– then we’ve begun to arrive at the right place, an awareness of the actuality of form. 

Download the game for free or watch it played below.