I never thought I’d be so interested in the dust that kicks up behind someone running. It’s kind of a throwaway. It doesn’t really have any effect on anything. It’s there and then it’s not. But there’s something about the way that Friend & Foe’s new game Vane does it that’s got me watching dust over and over again.
Vane has a simple, mysterious beauty that is equally drawn from its desert setting, its scant details, and the occasional low poly dust cloud. All of this is shown off to full effect in the new trailer. Pulled together from gameplay shown at the Tokyo Game Show, the trailer cuts between man and bird, desert and structure, calm and storm. And for as brief as it is it is still beautiful. Just look at those dust clouds.