This perspective-bending puzzler from Carnegie Mellon belittles the FPS

This was bound to happen. You can only shoot so many guys in the face before you get tired of it and start screwing around with the formula. What this tech demo called Museum of Technology proves is that the possibilities are huge. But also incredibly small. The game pokes holes in your sense of scale, allowing you, for example, to pluck the full moon from the sky and drop it at your feet, where it looks no larger than a ping-pong ball. It’s one of the more inventive tricks we’ve seen in a puzzler since portals. An added perk: smooth jazz piano.