In the war of consoles, we have all lost.

Screw Attack has a piece on the history of console development, and it basically breaks down why some consoles win, and other consoles lose. Though it makes points about how the Dreamcast couldn’t play DVDs and that the Super Nintendo was somehow inferior, there’s something significant to be taken away about supply and demand: make stuff cheap and good, and it will sell. Otherwise, your console might go the way of the Colecovision.

[via Screw Attack]

-Drew Millard