
A driving game inspired by the creator’s real-life escape from the Soviet Bloc
Car games are typically shiny and chrome—vehicles dedicated to portraying their brands in the best possible showroom lights. They focus almost entirely on the image of the car you see in ads: sleek and stylish, fast, an Americanized ideal of the freedom of the open road. You rarely see them the way that Ondřej Švadlena presents them in his untitled work in progress, a moody driving simulator in which you drive down dark streets pursued by oddly physicked AI foes. The project, whose progress has been documented in a TIG Source forum, is a large-scale open world game where you drive through…