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Author: Emanuel Maiberg

Article

Public play yanks videogames into the real world

The troubles and joys of getting people outdoors.

Article

The real-life security systems that inspired Watch Dogs’ Chicago of the future

Was Ubisoft’s megahit science fiction?

Feature

Mini Metro turns the headache of mass transportation into fun

How two brothers gamified your commute.

Article

We’re moving toward a future of games-as-a-service

But what does that future look like?

Article

Ingress turns the city into a playground

Google’s gamified map changes the possibilities of urban spaces.

Article

How Age of Ascent aims to become the biggest MMO ever

Step one: don’t be like other MMOs.

Article

Watch Dogs is a miracle even if it sucks

Ubisoft unleashes something… big.

Article

Area 5 on the quest to make a This American Life for videogames

There’s hope for us yet.

Article

Donkey Kong: Tropical Freeze simulates a capitalist apocalypse

When getting coins for the hell of it starts to feel sort of wrong.

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