Doki-Doki Universe: the game for no one
What’s that chestnut about trying to make everyone happy?
What’s that chestnut about trying to make everyone happy?
The medium is the message. The message is the medium.
Michael Brough’s latest treasure is a simulacrum of modern existence. It’s also hard as shit.
The developers of Pid take things in a more primal direction.
Lucas Pope’s immigration agent sim explains the mechanics of oppression
It takes a lot of smarts to win at pub trivia, but what about the host? Filipe Salgado follows Toronto’s most beloved Quizmaster, and gains insight into how this descendant of television quiz shows is built to be lost gracefully.
When does Die Hard illuminate the gravity of a bad situation? In Rockstar Studios’ Max Payne 3, the player-protagonist plays the ignorant American in Brazil, with only his brute force to save him.
What makes a man a “hero”? James Heller, the contortedly violent star of the Prototype 2, asks that question, but the answer leaves our reviewer strangely wanting.
Environmental simulation Fate of the World lets you advance the world, only to end up destroying it. Filipe Salgado wonders why futility leads to such persistence.