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Author: Peter Lido

Peter Lido is a Ph.D. candidate in English Language & Literature at the University of Chicago. He may also be found swimming in Lake Michigan, eating too much sour candy, and humming the Zelda II theme.
Undertale
Feature

Undertale, one year later

September 15th marks a full year since the arrival of Undertale, Toby Fox’s 16 bit-style role-playing game for PC. Its auspicious reception, which even delivered the game into the Pope’s hands, seems now more than ever to have been a flashpoint in current debates as to what constitutes excellence in videogames. Standing apart from the colossal world-building efforts that typically crowd year-end lists, Undertale offered something else: an epic-in-miniature, the latest entry in a tradition that might also include the animated shorts of David OReilly, Sarah Orne Jewett’s The Country of the Pointed Firs (1896), and Chopin’s preludes, which served…

Feature

The unexpected forefather of music games

The Commodore 64 game Moondust (1983) is best remembered as a software programming experiment that helped launch the career of its creator, Jaron Lanier—an eccentric polymath who many now consider one of the earliest and foremost pioneers of virtual reality. But it might be better acknowledged as the progenitor of the modern music game. Lanier used the capital he generated with Moondust to found VPL Research, a company that conducted some of the first virtual reality machine-building efforts in the mid-1980s. Since then, his rigorously exploratory ethos has informed his wide-ranging body of work, which has included enterprises as diverse…

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