Fullbright
Feature

The story is in the details: A chat with Fullbright’s Nina Freeman and Karla Zimonja

This article is part of Issue 8.5, a digital zine available to Kill Screen’s print subscribers. Read more about it here and get a copy yourself by subscribing to our soon-to-be-relaunched print magazine. /// Fullbright are best known for 2013’s iconic Gone Home. Their particular niche, now being refined with their upcoming Tacoma, is the narrative videogame: an intimate, carefully designed space left for the player to explore and unravel. Nina Freeman, creator of 2015’s Cibele, joined Fullbright last year as a level designer. Karla Zimonja co-founded the studio with Steve Gaynor. We sat down with them in their Portland office…

Article

It’s time to take girl games seriously

If you think girl games matter, help us champion them in our magazine by backing our Kickstarter. /// For generations of women, Judy Blume’s novels are a potent symbol. To the women that read her books in the ‘70s and ‘80s they were symbols of rebellion, offering knowledge that was forbidden by adults. “I knew reading it would be an act of revolt, but I wasn’t sure who I was revolting against,” said my friend Dayna Von Thaer, a young adult novelist, remembering the time that a sympathetic librarian sneaked her a copy of Are You There God? It’s Me, Margaret…

News

Return of the Obra Dinn update details the challenges of 1-bit rendering

Since announcing it a year ago, Lucas Pope has been hard at work on the flashback-driven mystery game Return of the Obra Dinn, his follow-up to Papers, Please. Last October, he released a rough build of Obra Dinn to play for free, showing off the primary dynamic of the game’s puzzle. You are an East India Company insurance adjuster armed with a magical pocket watch and a logbook. The watch allows to replay moments from the bloody story of a ghost ship as you investigate its crew’s disappearance and try to track the details. “Of the characters in the demo,…

News

Jamie xx’s solo album is made of polygons and dance music

Feeling starved for layered electronic beats and primary-colored shapes? Well, you’re in luck. In Colour, the debut album by Jamie xx, is here to fill that rectangle-shaped void in your heart. Like the music of his other project, The xx, Jamie’s solo work is low-key and beautifully simple, but In Colour feels very much its own thing. Informed by the dance music traditions of UK DJs, Jamie xx takes beats that would feel at home in the 90s and re-skins them for 2015. beats that would feel at home in the 90s  Since his solo work is based in a…

News

Explore the dense world of Spirited Away in 8-bit theater

“I do believe in the power of story. I believe that stories have an important role to play in the formation of human beings, that they can stimulate, amaze and inspire their listeners.” – Hayao Miyazaki The above quote could easily apply to any of the stories woven by Miyazaki and his animation studio, Studio Ghibli, which have been formative to so many people across the globe. Visual artists in particular have used the storyteller’s colorful worlds to inform their own original work and tributes. From woodblock prints to art nouveau, artists have translated the Japanese filmmaker’s stories into other…

News

Catlateral Damage reminds me why I’m a dog person

You are a cat. Your owner has left you home alone as they do every day. Your window has opened, and it is time to punish your unwitting human the only way you know how: mass destruction. Such is the premise of Catlateral Damage, a first-person cat simulator by developer Chris Chung. Similar to Katamari Damacy, you are in a space with a limited amount of time to do a lot of damage—but instead of playing an adorable alien prince rolling up items, you’re an adorable cat with a predilection for carnage. we are truly at their mercy  Catlateral Damage,…