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Interview: Gearbox Software explains their love of guns and Borderlands 2.

When Borderlands 2 is released on September 18, it will expand on the comic-book wasteland setting of its predecessor in more than a fictional way. The first game, a combination of first-person shooters, role-playing games, and massively-multiplayer online games like World of Warcraft, set itself apart for offering players approximately one million guns to use. This was accomplished through a technique called procedural generation, in which individual gun parts are randomly mixed and matched to create an overwhelming number of mathematically unique fake firearms. The sequel sees a return to the alien world Pandora, and an emphasis on the fictional…

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Play of the Day: Epic sax swinging in Epic Sax Game

Kill Screen contributor, comics artist, academic, and high-concept game maker Pippin Barr debuts a new game today. It’s called Epic Sax Game and it’s a glorious feat of keyboard jamming, Guitar Hero spoofage, paint-by-MIDI, and Eurovision homage. Check out this video (at your own risk) to see/hear the inspiration for ESG‘s riff-splosion. As with much of Barr’s work, the thing I like about Epic Sax Game is that it isn’t overloaded by meaningful rules—it conveys meaning through conceptual rigor and a certain openness that allows for (if not requires) naive experimentation. In this case, you’re supposed to reproduce the epic…