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Author: William Carroll

Will is a third-year English Literature and Creative Writing student in the UK. He loves the Pacific Northwest, the books of Cormac McCarthy, and Tom Waits.
Feature

Smokestacks and metalwork: The industrial horror of videogames

In the most famous scene in Fritz Lang’s cinematic masterpiece Metropolis (1927), the protagonist, Freder, descends beneath the film’s urban dystopia to find a great network of machinery being tended by nameless, uniformed men. Steam columns, the clouds of this underground microcosm, rise and fall all around as the brass soundtrack mimics the percussive thronging of industrial noise. Freder wanders aimlessly through this metallic maze, looking onwards, terrified, at row upon row of men all operating levers in perfect automated symmetry. As the horns reach their background climax, an eruption of smoke and gas tears through the metalwork and throws…

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