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Take in the sights of Trackless’s surreal sci-fi world
You might not have heard of Aubrey Serr but it’s possible you’re familiar with some of his work. For the past eight years, he’s been a designer over at Wolfire Games, mostly working on the still unfinished Overgrowth—the game with the ninja bunnies—but also helped contribute to the studio’s 7DFPS entry Receiver (2012), which tried and succeeded to install more true-to-life complexity to gun handling in videogames. Now Serr has given all that up and decided to form his own studio, 12 East Games, and set out to work on a game called Trackless. It’s a game that’ll give you a phone…