
The Year In Weird
I think I started writing about videogames because I was lonely. What I found in games was a sorely needed form of two-way communication. It started sometime in 2007 when I happened across the Indygamer blog (founded by Tim W., who I’ve now joined in doing similar work on Warp Door), which was regularly discovering and writing about these small, weird games that you couldn’t find anywhere else. After a while, I started to recognize some of the recurring names of the individuals that were making these fascinating experiences. With some of these creators, it was possible to see themes across their oeuvre that collectively explored…