Inside
Review

Inside wants to devour you

Everyone who has ever played Éric Chahi’s Another World (1991) remembers the “Beast.” Emerging from a pool of water, you see a four-legged silhouette perched menacingly on a nearby ledge. The creature then exits to the right. On the next screen it appears momentarily in the background, but you’re distracted by the poisonous worms crawling towards you. By the third screen you may have forgotten about it altogether until crossing an invisible threshold triggers it to appear. It snarls. You run. It chases you. But you didn’t run soon enough, and it catches you, kills you, and sends you back…

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Learn how to rotoscope with Paint of Persia, a new animation tool

Before motion capture was a thing, there was rotoscoping. Sure, it’s wasn’t quite as entertaining as strapping middle-aged actors into black bodysuits studded with various balls and gizmos, but it was a versatile technique that’s been used in everything from Disney movies to the music video for “Yellow Submarine.” Invented by Max Fleischer and put to use largely in his 1940s Superman serials, the technique involves filming live-action footage and then tracing over it to create animated characters with realistic movement. It was originally a bit of a painstaking process, with artists having to project live-action scenes onto a frozen glass panel…

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You’re a badass. You’re a cat. Need I say more?

A feline contract killer waits outside the door of her target’s apartment at sunset, smoking a cigarette. Her gun is loaded, but she’ll need to think a bit more outside the box if she wants to get paid. Once our feline protagonist finds herself inside the target’s apartment, she decides the best method is to lock the victim inside and leave him to die from starvation. It’s a clean-cut plan—until the cops show up. Badass Inc. is a strategic action-adventure game originally created with Haxe, an open-source game programming tool, in less than 48 hours for the Ludum Dare challenge—a…