
Find your favorite room amid the chaos of The Catacombs of Solaris
A strategy to use when exploring ruins in Dungeons & Dragons is to hug the wall. Have the beefiest party member (preferably a halfling barbarian) lead the way—not necessary, but a warrior knows how to survive. When presented with the option to turn either left or right, pick the latter. Always. The party will always find their way out eventually, even if it takes two hours. With this in mind, I travelled through the ever-changing environment of The Catacombs of Solaris. It’s a “mind-bending” first-person exploration game created by Ian MacLarty in which the goal is to “find your favourite…