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New videogame thriller takes its cues from The Twilight Zone
“You had a good life. But things changed,” explains the narrator of Asemblance as you begin your descent into a world of reconstructed memories. The machine asks how much of your past life you remember, then: “Are you sure you want to remember?” Last year, Niles Sankey founded Nilo Studios out of a desire to tell new kinds of stories within videogames. An ex-Bungie employee who lent his creative vision to Halo: Reach (2010) and conceptualized the E3 2013 Destiny reveal, Sankey saw untapped potential in the anthology format of storytelling. Asemblance is the first episode in a new, ongoing series of experiences that takes its…