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The influence of Blame! on videogame architecture is rising
Blame! (1998) is getting everywhere these days. The dark, vast architectural spaces of Tsutomu Nihei’s manga series seem to be steadily rising in popularity, like sentient tower blocks growing stories at a time, casting a deeper and deeper shadow over popular culture. Next year it’ll likely hit the mainstream as an anime film adaptation is coming to Netflix. But perhaps Blame!‘s best utilization isn’t in film but in videogames. There are number of game makers who seem to think so. claustrophobic urban details One of those is Aloft Studios, who revealed last week that they’re working on a game called…