News

Stop what you’re doing and gawp at these perplexing architectural collages

What’s the difference between art and architecture? Here’s Archdaily’s Vanessa Quirk with a run of the mill definition:  Art is a form of self-expression with absolutely no responsibility to anyone or anything. Architecture can be a piece of art, but it must be responsible to people and its context.  What, then, does one make of Matthias Jung’s architectural collages? The German designer cuts up architectural features and pieces them together against ethereal backgrounds in order to create otherworldly designs. Jung’s end results—collections of doors, arches, and windows with some bricks to fill the gaps—are definitely not livable, but that won’t…

News

Block’hood is everything vertical cities promise to be… and aren’t

What is a neighbourhood beyond a collection of functions such as greenspace, housing, shops, and schools—figurative building blocks that can be strung together to build a functioning environment? The neighbourhood-as-collection-of-blocks metaphor appeals to videogame creators and audiences because it is an easily digestible abstraction and one that can easily be mapped onto basic game mechanics. This is how Sim City eventually bequeathed games like Oskar Stålberg’s Brick Blocks, in which you extruded a block of flats out of a base grid. Now this variant on the venerable city-building genre is getting beautified in Jose Sanchez’s Block’hood. Block’hood, which is due to…

News

Fashion your own sublime diorama of impossible architecture in Brick Blocks

Gravity is the biggest downer in architecture and urban planning, so why not just do away with it? This, admittedly, is not advice that professionals should heed. But what if you just want to have a little bit of fun designing a structure that has no practical use? For moments like that, there’s Oskar Stålberg’s Brick Blocks.  Stålberg’s browser game will never be mistaken for AutoCad, and that’s all for the best. It opens with a small square of land, hovering in blue screen-space. Upon it sits the beginning of a building: doors at street level, brick walls with windows,…