
Fantasy RPGs always felt like a desk job anyway
There’s a lot to manage in a role-playing game. It can almost feeling like having a desk job—managing inventory, grinding work, looming bosses. Add with crafting, foraging, and upgrading gear on top of that it’s no wonder I keep asking myself why I repeatedly subject myself to RPG work. Not everyone loves crafting, after all. Andrew Morrish’s upcoming Kingsway is a fantasy RPG that riffs on the idea that the game is like a desk job, “pointing out the similarities between managing an RPG and daily tasks on a computer,” Morrish said. Players will have to rifle through a Windows 95–inspired operating system to navigate a…