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Printable Firewatch maps add a new challenge to the game

With its 1989 setting and focus on exploring the wilderness of the American West, Firewatch recalls a time before cell phones and GPS were common tools among those looking for adventure. Before Siri, the best option most travelers had for finding out how to get somewhere was still the simple paper map, with no guiding voice or blinking “you are here” indicator to make reading it any easier. To make up for this, car passengers would often double as navigators, reading through maps to find directions and arguing with drivers about which route was best—the main thing that’s changed is that we now shout…

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Nighttime Visitor brings cell phone horror to videogames

You do not answer a ringing phone. This should be one of the rules to surviving a horror movie if it isn’t already. Don’t pick up the goddamn phone. Don’t you remember Scream? Or When A Stranger Calls? If you pick up that phone the countdown on your death clock accelerates at a blistering speed. Don’t bother making a phone call either. That’s how Lynda opened herself up to Michael Myers’s choke hold in Halloween. Steer clear of phones, okay? you cannot turn the phone off or otherwise silence it.   Unfortunately, in Nighttime Visitor, that’s not possible. This is a…

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Selfies are your only weapon in this videogame

The invading army carried selfie sticks, or maybe those were just their arms. At this point, aren’t all arms just selfie sticks anyhow? Aren’t all arms just selfie sticks anyhow?  In Selfie Assault, an entry to the Ludum Dare 32 game jam, your army of one is armed only with a cellphone. You walk around a white pavilion trying to kill green boxes. Those boxes, in turn, can only be killed by being captured in a selfie. And not one of those cheating selfies that you can do with an iPhone’s second camera, either. In Selfie Assault, only an old-school…