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Tag: Chris Roberts

News

Star Citizen dev imagines a world where console and PC players hold hands

That is the idealistic gaming worldview of Chris Roberts, creative lead of Star Citizen, the space sim that has raked in ungodly gobs of cash.  “We want to be open and have everyone play in the same universe,” he says in the latest issue of Game Informer. He goes on to explain how console players play on console servers and PC players play on PC servers, creating a situation where PC players get all the awesome updates.  But Roberts sees no difference between modern powerful consoles and gaming computers, and says it doesn’t has to be this way. They should…

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Star Citizen is 2 million shy of the singularity

The singularity is that beautiful, hypothetical moment in the future when technology becomes so advanced that our phones gain autonomy, start building robots, and the trajectory of machinery rockets into a supernova, the repercussions of which we can hardly begin to imagine. Well, you best return to your seat, because Star Citizen is fast approaching the singularity. The crowdfunded little space sim that started as a humble way for Chris Roberts to make a spiritual successor to Wing Commander has surpassed the $39 million mark, and the next goal for the game is procedural generation. That means content generated algorithmically rather…

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