Tokyo 42
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At last, another excuse to stare at the beautiful metropolis of Tokyo 42

Apparently it’s not enough to simply sit and stare at the neat blocks of color that make up the future metropolis of Tokyo 42 (as I spent most of my time doing when I last wrote about it). We need to pay attention to what you can do in these elevated city islands too. That’s the focus of the latest video released by publisher Mode 7, who says “the game has attracted a bit of a following due to its art style, but now we really want to delve into the gameplay and show people that it plays as nicely as…

Euclidean Lands
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Get ready for the twisty geometry of Euclidean Lands to arrive this year

One videogame that should be on your list of ones to watch in 2017 is, without a doubt, Euclidean Lands. It’s the work of Miro Straka, a Slovenian architecture student at the University of Applied Arts in Vienna, who decided to make a puzzle game in his spare time. After a few years he’s coming to a close and is looking to get it out on mobile soon. You can immediately see the benefits of Straka making a videogame alongside his studies. Each level in Euclidean Lands is a diorama of shifting geometry; impossible feats of architectural complexity. A line…

Sundered
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Fighting Sundered’s eldritch horrors is gonna make you feel good

We have got to talk about the gun in Sundered. I know—a gun? Videogames have a lot of guns so what can possibly make this one special? Well, it’s large. (Uh huh.) It fires a huge laser ball. (Uh huh.) And it knocks you flying backwards. (Right.) Look, you didn’t have the shock I did when I first pressed the Shoot button while playing Sundered‘s demo, okay? I don’t know if there’s any other game that, from the very start, gives you such an absurd weapon. I love how over the top it is. Eshe, the woman you play as…