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Tag: community

News

Doom SnapMap will let you create maps without having to code

If you’re not busy snapping chest bones in Doom 4 once it’s out you can snap together your own maps and game modes. And let’s be clear: “snap” is apparently the keyword here. It alludes to the apparent accessibility of the game’s SnapMap feature. The boast from Doom 4‘s executive producer Marty Stratton is that “without any past experience or special expertise, any player can easily snap together and customize intricate maps.” Here’s the translation: you can throw a bunch of oddly-shaped rooms together to make your own, better version of Doom 4. The appeal here is SnapMap’s module-based map editor. From…

Article

The connection between IRL parkour and videogames

The real-life drama behind the Toronto parkour scene.

Article

What videogame RPGs could learn from Community

Remember the beginning of Skyrim? Yeah, neither do we.

Article

How do you keep a game-and a community-like Netrunner alive?

A discussion with Lukas Litzsinger on creating a new cycle.

Article

Playing loud in quiet spaces

Arcades are moving out of America’s deteriorating shopping malls and into its libraries.

Article

The next great video game system may be Twitter

Bots are playing with us and each other.

Article

A video game convention for the LGBT community widens its scope

GX3 proclaims that “everyone games.”

Article

Playing The Quiet Year, a tabletop game about building communities

Where contempt is a mechanic.

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