
Interview
Assassin’s Creed lead writer Corey May on why games are more like TV than movies and the "perfect" AC title
“Story in games is like the security at a strip club. He needs to be there but you don’t need to see him.”
“Story in games is like the security at a strip club. He needs to be there but you don’t need to see him.”
Those who play games often complain about poor or lack of story in the titles they consume. But Ubisoft lead writer Corey May wants to change our perception entirely. The writer on the Assassin’s Creed franchise, May will be speaking at The Future of Story-Telling conference next month. We caught up with him talk about the Alice project and why games may be more like TV with each passing day. Do you think that even talking about story in games is a useful conversation? “Story in games is like the security at a strip club. He needs to be there but you don’t…