Verreciel
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Go on a beautiful voyage into the unknown with Verreciel

Sign up to receive each week’s Playlist e-mail here! Also check out our full, interactive Playlist section. Verreciel (iOS) BY DEVINE LU LINVEGA Verreciel is the latest entry in Devine Lu Linvega’s “sequence of linguistically involved projects,” which includes Paradise (2011), Hiversaires (2013), and Oquonie (2014). Verreciel has you explore various star systems by connecting the consoles that surround you inside your Glass Ship. As you navigate outer space, you follow simple missions: harvesting currencies and trading them for warp keys to new locations. It’s a game about mastering the mechanical intricacies of travel, which echoes Linvega’s latest life choice to live on a boat and sail the world. Linvega’s…

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Verreciel is a minimalist space exploration game set in a glass ship

There’s a graceful fragility to the works of Devine Lu Linvega and his latest game is no exception. Verreciel, which launches on January 10th, 2016 for iOS, will let you explore “surrounding universes” aboard a vessel called the Glass Ship. There isn’t much info about it beyond that. Its interface is sharp and fine, like glass. Wiry lettering labels its various functions—battery, hull, electricity, thruster. Stars expand beyond its angled windows into long lines the faster you go. Linvega also describes Verreciel as a “linguistically involved project” like his previous ones, including Paradise, Hiversaires, Oquonie, and Ledoliel. Follow Verreciel on Twitter…