Announcement

Don’t Miss the Tribeca Games Festival Opening Night Party

If you didn’t see our announcement, we have partnered with the Tribeca Film Festival to bring you the Tribeca Games Festival. We are so excited about this opportunity The Tribeca Games Festival is going to be something incredible, and we are proud of the collection of emerging independent developers and industry greats that we have assembled. With two days of programming, two stages, and a bevy of fantastic names, the Tribeca Games Festival is not an event to be missed – and it all kicks off with an opening party like no other on Friday, April 28th at 6:30 at…

THOTH
News

Inside’s puzzle designer has an experimental music game out next month

Some visual styles become particularly entrenched in games. The continual quest for photorealism drives graphics technology towards lots of different ways to light scenes and throw particles all over the place. Different engines and art teams end up producing something like house styles—DICE’s Frostbite engine means the upcoming Battlefield 1 is lit a lot like Battlefield 4 (2013), CryEngine’s lush environments look pretty similar in Far Cry 3 (2012) and Far Cry 4 (2014), and in games more far afield like Monster Hunter Online (2013). THOTH suggests that the arcade resembles a gallery Even in games that come out of much smaller studios, certain lo-fi looks…

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Go back in time to save time in the adorable Tick Tock Isle

Described as a spiritual successor to the delightful Cat Poke, Tick Tock Isle is a point and click adventure game that doesn’t want to reinvent the wheel—and it’ll charm the pants out of anyone who thinks that wheel is outdated or boring. The demo was originally released four years ago by the duo of Jason Boyer and Ryan Pietz. “We spent an entire summer designing our biggest game yet,” Boyer writes on his blog. “Unfortunately, we didn’t have anyone to program it beyond a demo, so it lingered in our unfulfilled dreams folder.” Finally in April 2015, they decided to “make our dream a reality and…

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Adventure Time creator gets all Twitch Plays Pokemon-y with crowd-played Twitter game

Currently, Pendleton Ward’s Twitter feed has been transformed from into a hand-drawn, old-school, first-person adventure game called Quest Attack!, hosted by none other than the walrus-bearded Adventure Time creator himself.  It’s no secret the cartoonist is connected to games, with nods to tabletop RPGs on his show and his collaboration with Double Fine. But we didn’t expect him to ad-lib one, drawing each scene depending on the actions requested by followers. The past few moves/tweets have involved taking a blubbery “thing” from the toilet, finding a dagger underneath, and someone pausing the game. The game doesn’t seem to be going…

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Double Fine made a pretty lame trailer for this otherwise awesome Zelda-inspired hacking game

I was super-impressed along with everyone else when I saw the  code’em-up Hack ‘n’ Slash at a live demo a month ago. The idea is that you solve puzzles like those found in the overhead Zelda games, but instead of dropping bombs and pushing blocks, you pull up a computer terminal and alter the code. This allows you to craftily change parameters of objects in the world so you can grab that heart piece, or whatever. This is very cool to behold, and it familiarizes you with the ins-and-outs of code to boot. The other issue on the table is,…

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Escape Goat 2: Just when you thought all of the world’s goats were safe

In the pantheon of great goat games—yes, I find it as hard to believe that this is a thing as you, but it’s true—Escape Goat sits at the high altar, alongside Jeff Minter’s GoatUp and the more sim-y Goat Simulator. The trinity has remained in perfect equilibrium for months, but with its sequel, Escape Goat 2, is making a push to become the supreme deity of goat-hood. For the unconverted, this is a game about a stubborn domesticated ruminant fleeing captivity by leaping through labyrinths of blocks, much like the first. It was sneak-released by Double Fine, who is quickly…