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New boardgame is like Dungeons & Dragons without all the violence
Lotus Dimension, a tabletop game by Scott Wayne Indiana that’s currently on Kickstarter, riffs on the best-known parts of Dungeons & Dragons (1974)—lots of adventure, deep storytelling, and actively encouraging creativity—but removes another: combat. Gone is the hack’n’slash, the destructive sorcery, the sharp but hidden blades that sawed your way through oh-so-many dungeons; you’re going to have to be more clever now. Lotus Dimension has sworn a vow of nonviolence, and you have no choice whether to follow it. Now pacifism has outgrown its adolescence of achievement runs and takes a seat with its grandfather at the tabletop, it’s time…