Review
Panoramical turns sound to magical color and back again
Making music, making motion, making magic.
Making music, making motion, making magic.
We’ve traversed these blocky fields before—in Proteus, of course, and Minecraft, but also Eidolon, even The Long Dark. Still, the new procedurally generated world from Ed Curtis-Sivess holds allure: you can see the world being drawn, the horizon just a stone’s throw away, for one. We move from bright pinwheeling fields to a Hunter S. Thompson desert, and on to mysterious pyramids, what looks like solid water. Curtis-Sivess says that, “As you discover more you begin to piece together the history of the land you inhabit, and what terrible things left it in its current state”—a tone hinted at by…
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