
Nina Freeman’s next game is based on her mom’s 1960s childhood
Game designer Nina Freeman first rose to prominence with How Do You Do It (2014), a game exploring precocious sexuality based on her own experiences as a child. The following year, her senior thesis project at NYU-Poly was commercially released as Cibele, a game about online gaming, sex, and falling in love on the internet. Interested in themes of sexuality and self-reflection, Freeman currently works as a designer at Fullbright. Freeman’s latest project, Kimmy—made in collaboration with Laura Knetzger and Aaron Freedman—shifts the focus to childhood. Based on her mother’s experiences as a babysitter in the 1960s, Kimmy will explore what it was to be a child before the…