ICO
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Now you can hang ICO and Shadow of the Colossus paintings on your wall

There isn’t a lot of videogame art I would hang on a wall. In fact, to date, there is only one piece of videogame-related artwork in my house, and it’s Judson Cowan’s rendition of Lordran from Dark Souls (2011). Now, I think may have found it some company. Cook & Becker, an art dealership, is now selling prints of the paintings that Japanese game director Fumito Ueda did when conceptualizing ICO (2001) and Shadow of the Colossus (2005), limited to 500 copies each. You’ll recognize the painting for ICO if you live in Europe or Japan, as it was used as the…

The Last Guardian
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I yearn to pet The Last Guardian’s giant chicken-dog forever

It’d be foolhardy to make any big claims about The Last Guardian, Fumito Ueda’s massively long-in-development third game, after 45 minutes of playing it at E3. So I will start with what I know, which is that the big feathery chicken-cat, who is the ostensible star and raison d’etre of the videogame, is a very nice thing. She—I do not know her gender, but she reminds of my cat, who is female—has a nice face, and eyes that glow like malfunctioning PlayStation Move controllers. After throwing barrels at her face for a while, I freed her, and then threw more…

The Last Guardian
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Let the tears flow: The Last Guardian is coming out this October

I already want to cry. No, it’s not that The Last Guardian has a proper release date of October 25th now—which, you know, at last, it’s been 11 years since Shadow of the Colossus (2005) for crying out loud. It’s that the first minute or so of the game’s E3 trailer features the many whines and sobs of Trico while wounded or otherwise upset. I can’t take it. Poor thing. This giant bird-cat-dog is initially frightened and fearful of the tattooed boy that we’ll be playing as, which is unsurprising given that it’s found chained up, isolated in a dingy cove…

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Don’t worry: The Last Guardian is still coming out in 2016

When we last saw the Fumito Ueda-directed The Last Guardian, it was E3 of last year. The sun was shining, as it often is in Los Angeles, and the tweet-buzz was chirping. The long-anticipated follow-up to Ico (2001) and Shadow of the Colossus (2005) wasn’t dead after all. Prior to the surprise trailer, all that we had heard about the game was from reassuring rumor-mongering whispers, hushed reassurances from Sony that the game was not dead and gone. Now, in a cover story with Edge magazine, new details have emerged about the title, including a firmer 2016 release window (though still no…

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Vane is as gorgeous and desolate as you’d expect, coming from ex-Last Guardian devs

Vane is a jaw-dropping game about exploring dangerous old ruins in desolate nature, and boy does it have pedigree.  It’s coming to us from some self-described devilishly handsome ex-members of The Last Guardian team—that’s Fumito Ueda’s long en absentia, man-eating yet puppy-eyed monster game for PlayStation 3, or 4, or 5, possibly. They grew tired of the daily grind of big game development and decided to go do what they love at their own independent game studio, Friend & Foe. And apparently what they love is Fumito Ueda’s former games. Looking at the gorgeously picturesque panoramas that have been released,…