Gravity Rush 2
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Gravity Rush 2 will have you fight huge, living cities

“Holy shit!” That’s the correct reaction to finding out that Gravity Rush 2 will have city-sized enemies. In fact, they actually are cities—the screenshot above is of a Ghost City, which “eats entire buildings, reconstructing them as limbs as it fights.” That is the coolest shit. This info comes from a bunch of new Gravity Rush 2 screenshots that PlayStation uploaded to its Facebook account yesterday. Among them, it’s revealed that Kat, the game’s gravity-defying heroine, will return to the city of the first game and have a bunch of new alternate costumes. But the biggest news is that friggin’…

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Gravity Rush 2 promises “new heights” when it drops this December

Gravity Rush (2012) centered on Kat’s self-discovery and personal growth. Gravity Rush 2—which was just announced for release on December 2—is about exploring Kat’s depth and maturity. A new trailer, released early last week, explores the “new heights” Kat and Raven will come to explore in the Gravity Rush sequel. It’s a glimpse into the massive new world introduced in Gravity Rush 2; a world that promises to take the player and Kat from a tourist to a traveler. There will also be a “bevy of new characters,” including Angel, who’s seen swooping in to help Kat in the new…

Gravity Rush 2
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Gravity Rush 2’s city turns the player from tourist to traveler

As a word, tourist is often pejorative. Like jogger is to runner, tourist is to traveler. One implies lazy trend-following and a profoundly uncool lack of self-awareness, the other an adventurous outlook and a sense of dynamic movement. You’ll be as hard-pressed to find a self-professed jogger as you will a tourist: we are all travellers now, or at least we like to think so. When it comes to cities, tourism also brings with it a kind of standardization—think of any city guide or map. Tasked with describing those complex organic machines we call cities, they often fall into gross…