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Tag: gravity rush

Gravity Rush 2
News

Gravity Rush 2’s city turns the player from tourist to traveler

As a word, tourist is often pejorative. Like jogger is to runner, tourist is to traveler. One implies lazy trend-following and a profoundly uncool lack of self-awareness, the other an adventurous outlook and a sense of dynamic movement. You’ll be as hard-pressed to find a self-professed jogger as you will a tourist: we are all travellers now, or at least we like to think so. When it comes to cities, tourism also brings with it a kind of standardization—think of any city guide or map. Tasked with describing those complex organic machines we call cities, they often fall into gross…

Feature

Falling through 100 million stories in Gravity Rush: Remastered

Gravity Rush (2012) director Keiichiro Toyama didn’t choose horror, it chose him. His first game as director, Silent Hill (1999), was assigned to him by his bosses at Konami. A stranger to horror as well as a self-professed scaredy-cat, in order to find his feet Toyama turned away from schlock and gore and towards those softer influences that did appeal to him: occult practices, mystery stories, and evidently enough, the work of David Lynch. Silent Hill’s thoughtful, ambiguous atmosphere may have gone on to define survival horror, but it also went on to define Toyama’s career. Which is why Gravity Rush,…

News

Fullbright launches into the void with Tacoma

The creator’s of Gone Home on how to stay grounded in space.

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