Monet’s cosy view of nature lives on inside lisa
Impressionism by way of pixels to compose the endearing relaxation of the Great Outdoors.
Impressionism by way of pixels to compose the endearing relaxation of the Great Outdoors.
The Long Dark is set to hit Steam Early Access on September 22. The game is being developed by Hinterland Games, which founder and creative director Raphael Van Lierop told us is situated in “an old mining town nestled at the foot of a mountain range” in Cumberland, British Columbia. The cold creeps into the game: it’s at once a brutal post-apocalyptic survival game and a celebration of the Canadian wilderness. The game’s art style is equally stark—not quite low-poly, but spare, with a painterly sense of color. So: what will we actually be doing in this brutal, beautiful expanse?…
What can our off-screen lives teach us about our on-screen ones?
Take a walk with us! Our eighth issue, The Great Outdoors, is finally ready to hit newsstands worldwide this week and we want to celebrate with you. This issue explores big themes of what it means to be a digital lover in an era of environmental duress and why you can learn much about the off-screen world from the on-screen one. As it turns out, this theme dovetails nicely with MoMA PS1’s new exhibition EXPO 1: New York, and the fine folks there are collaborating with us to explore the Great Outdoors together. Come this Thursday for an evening of…