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Why aren’t more mundane tasks mined for fun?
If you live in some bustling metropolis like New York City or Stockholm or Tokyo, you know that getting to work can be as fraught with danger or excitement as escaping the outstretched clutches of any final boss. Sidewalker: Late to Work is an iOS endless runner where your goal is just that: To be on time. Not exactly the stuff of legend. But most days, just surviving another twenty-four hours without punching a stranger or getting run-over by a Prius feels heroic. Instead of creating their own world only to blow it up, why don’t more developers mine the…