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The Long Dark’s latest update makes surviving in the wilderness more like home

It’s the little things that I value most in survival games—those small, but important details in the environment that let me make reasonable predictions based on my surroundings, or the ability to place items in the world so that I can actually feel settled in my makeshift home. The Long Dark, a first-person survival sim from Hinterland, is as committed to building out these minute aspects as much as they are the larger, more complex systems that make The Long Dark great. A new update from the team, called Desolation Point, gives equal priority to both, bringing a ton of…

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The Long Dark’s new trailer is ice cold

Back in February, we showed you some gorgeous screenshots and officially labeled The Long Dark “a game we give a shit about.” Now, that may not sound like a lot. But when we say we “give a shit” about a game, what we mean is “we think this game has the potential to be something great and meaningful.” And today, The Long Dark doesn’t disappoint those shits we gave it (yeah, I know, it’s getting weird for me too. I’ll stop). The trailer Hinterland’s launched today, entitled “Echoes,” permeates with a sense of loss for a world that’s been replaced…