
Feature
The power of silence in Hitman: Blood Money
War games have consistently failed at making me feel like an invader. Their stories, almost always, involve Western troops on top secret missions behind enemy lines—myself and my AI squad mates are supposed to be interlopers, constantly vulnerable amid a foreign, hostile environment. And yet, we master our surroundings, and our enemies within them, entirely. On-screen objective markers tell us where to go. An arsenal of science-fiction weaponry ensures our safety. Videogames are sycophantic. We, the players, must always be comfortable. We must be provided with the necessary equipment and navigational tools so as not to become stuck (or even…