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Tag: indiecade east

Article

Katamari Damacy and the return of "play" in videogames

Miguel Sicart yearns for a bygone era.

Article

Is modding a dying art?

We talk to Black Mesa dev Robert Yang about the future of the form.

Article

Babycastles and the hunt for new arcade spaces

Creating a more permanent place to play. 

Essay

Do game designers actually need to go to school?

At this year’s IndieCade, academics were out in full force. But does professional school impede game designers’ punk ethos or give them the structure they need survive?

Year

  • 2017 (55)

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