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Why this loot-fest from Japan is The Legend of Zelda meets Diablo 3
Diablo 3 is a deep and brilliantly spit-shined game. A work in progress for over ten years, it was developed by a massive team who exhausted a massive budget to satisfy a massive fan-base. It is pontifical and grandiose, to say the least. And that’s why it’s ironic that Miya Omaru, an unknown indie out of Japan, came along and captured everything that’s good about Diablo 3 — from the looting, to clicking, to the, um, looting. – – – Still in beta, his Flash game Inishie Dungeon may be all the Diablo I ever need. The downside? I can’t…