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Xbox Avatars acknowledge wheelchair users at long last

Creating digital avatars to represent your identity was a big part of the Xbox 360 consoles, allowing users to customize their online appearance through a stylized caricature of themselves. With the introduction of the Xbox One, this feature was taken away briefly before being brought back with an updated design. And now, Microsoft has revealed that it will be adding wheelchairs as an option for the reintroduced avatars. Inclusion in our media is important, but society (and games in particular) seems to always favor those who are able-bodied. This is why people with disabilities (and their allies) pointed the oversight…

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The triumph of despair in Life Is Strange

This article contains spoilers for Life Is Strange. There are several moments in Life Is Strange (2015) which, even now, weeks after finishing it, come into my head on a daily basis. First is the closing sequence of Episode One. As Syd Matters’ “Obstacles” kicks in, we drift away from Max and Chloe by the lighthouse and across the town of Arcadia Bay. We see vignettes of the game’s entire cast—Warren, Victoria, Joyce, Kate, Jefferson, Wells, Nathan. Some of them are working, some are plotting, some are crying. David Madsen, Chloe’s bossy and suspicious step-father, is working on his house.…

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Nature, Play, and Spirituality in the Pacific Northwest

A massive mountain stands before you, its miles-high peak slashing at the clouded skies. All around you stand enormous trees and tall volcanic boulders, their jagged surfaces covered with moss. A mist hangs in the air. Taking in your surroundings you set off into the mist, towards the mountain, your mind racing with equal parts excitement and curiosity at what new adventures await you within the trees. /// While it’s easy to imagine the above scene as part of a massive open-world game such as Skyrim, for the people of the Pacific Northwest—or Cascadia, as many call it—such moments are…

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High Scores: The Best Videogames of 2015

Header image and artwork by Caty McCarthy 25. Lovers in a Dangerous Spacetime (Asteroid Base) Neon cuteness belying hardened spacefaring carnage. A manic platformer disguised as a cheerful shoot-em-up. Lovers in a Dangerous Spacetime is a lot of things, and all of those things are descending on you at the exact same time. With the evil forces of anti-love surrounding you as you save imprisoned space bunnies, Lovers works best with two players sitting side-by-side, working together against near-impossible odds. An AI-controlled dog or cat can accompany you on your suicide mission, but facing down increasing waves of enemies next to…

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The Chaos Theory of adolescence

Sign up to receive each week’s Playlist e-mail here! Also check out our full, interactive Playlist section. LIFE IS STRANGE (PC, PlayStation, Xbox)  BY DONTNOD Entertainment Life is Strange has wavered throughout its past three episodes, the boldness of its rewind mechanic not always enough to outweigh the cringe-worthiness of its dialogue. Until now, this episodic narrative game seemed only to shine in spite of itself—though when it did, it was like a beam of light showing a new path for choice-based gaming. With the third episode, “Chaos Theory,” Life is Strange secures its place as an important (if imperfect) entry into the conversation between…