Get lost in the bizarre wonder of Lilith’s collection of unfinished games
Games are mostly devoid of a “making of” genre. Indie Game: The Movie (2012) and various art books may tell the story of a game’s creation, but there is no Hearts of Darkness for games, largely because the amount of work and the number of art assets that go into a game means the “making of” commentary can’t really be strapped together out of film from the cutting room floor, or interviews from the set, or old storyboards. What can give us a look into how games come together are what Lily Zone calls “pieces of game”—in the case of her…